@startuml
sprite $mound [48x48/16] {
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00000000000000000005AEFFFFEA50000000000000000000
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000000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100000000
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00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000
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00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000
000004CDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDC300000
000000000000000000000000000000000000000000000000
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}


!define FA6_MOUND(_alias) ENTITY(rectangle,black,mound,_alias,FA6 MOUND)
!define FA6_MOUND(_alias, _label) ENTITY(rectangle,black,mound,_label, _alias,FA6 MOUND)
!define FA6_MOUND(_alias, _label, _shape) ENTITY(_shape,black,mound,_label, _alias,FA6 MOUND)
!define FA6_MOUND(_alias, _label, _shape, _color) ENTITY(_shape,_color,mound,_label, _alias,FA6 MOUND)
skinparam folderBackgroundColor<<FA6 MOUND>> White
@enduml